About to enroll my game in the app store. I want my game to be free, with ads but also the possibility to buy the app to remove the ads. Should I choose the "free" category on the apple developer page, and then the remove-ads-node will fix the rest? How to specify the price then? Any tutorials on this? Thanks, boxers!
Thanks @Tars Tarkas , but to ad admob I need the pro-version of Buildbox? The new releases of Buildbox only offer Adbox...
The Remove Ads Button doesn't care if you add Admob or AdBox. Just watch the part with the remove ads button