Dylan B sent a ticket asking me how do I use SetJsSettingsValue in iOS. So although I tried to use that function, I never got it to work. It would always return an error. Luckily there is another way around it you can use executeScript() function to set the value: A simple example where the value is pre-known: Code: std::string returnToMenu = "Settings['returnToMenu'] = true"; bbshared->executeScript(returnToMenu); One where I construct it from data coming in from a service call. There is probably a way to streamline this, but this is what I currently have: Code: std::string best_score_lifetime_st = "Settings['bestScore'] = "; best_score_lifetime_st += [[[NSNumbernumberWithInt:best_score_lifetime] stringValue] cStringUsingEncoding:NSUTF8StringEncoding ]; best_score_lifetime_st += [@";" cStringUsingEncoding:NSUTF8StringEncoding ]; bbshared->executeScript(best_score_lifetime_st); I did not have a problem with the get settings function. That one works as expected, although you must convert it back to the type you want since it all comes back as a std string: Code: std::string finalScore = bbshared->getJsSettingsValue("gameScore"); NSString *finalScoreNSString = [NSString stringWithUTF8String:finalScore.c_str()]; NSNumber *finalScoreNSNumber = [NSNumber numberWithInteger:[finalScoreNSString integerValue]];