Animation Editor

The Animation Editor is the horizontal bar with a frame timeline at the bottom of the World workspace. It allows you to create a motion sequence of the selected character or object, which will be played across a timeline within a scene. The timeline is used to properly key animations for the movement, rotation, and scale values, with each selected frame highlighted in orange.

Button Icon Allows you to
Play Play the animation of the currently selected character or object.
Record Record the animation sequence of the selected character or object.
Loop  Play your animation continuously.
Toggle Graph Editor  Expand/collapse the Graph Animation Editor.

To animate an object:

  1. Select the object that you want to animate in the Scene Editor.
  2. Click the frame number in the Animation Editor, for example 0, and position the object to the location in the scene where you want it to be at this point.
  3. Click the Record button.
  4. Click the next frame number in the Animation Editor, for example, 20, and move the object to a new location in the scene.
  5. Continue with the process until you create the desired movement on the screen.
  6. Click the Record button when done.
  7. To preview the animation, click the Play button.
TIP: To fine-tune the movement, expand and use the Graph Animation Editor.