Hello guys, I am new to Buildbox. I have exported my game, the 15 M file became a 156M iOS folder. Is that normal? I have only 6 atlases and 1.5 M of music. This seems peculiar! But mostly the build always fails on Xcode and I get a ton of warning issues and messages. Anyone familiar with this issue?
xCode folder size does not have a lot of correlation to BBDOC or final IPA file size. For the errors are they red or orange? If orange you can safely ignore them
Hello Sean, Many thanks for the reply. Most errors are yellow orange. the red ones can be fixed but mostly I get a "build failed" message.
Are you testing on actual device? Keep in mind simulator will not work with BB3. Feel free to send details into support@buildbox.com for a deeper look and can isolate the variable