Wrap-Around Level

Discussion in 'How Can I...?' started by Cidstyles, Jan 17, 2016.

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  1. Cidstyles

    Cidstyles Boxer

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    Hi

    Is it possible to simulate rotative level, where I can fix the player, but move the platforms and enemies towards or away from the player to simulate movement. Wrapping would happen by 'teleporting' objects at the bounds, outside the camera.

    To put it more simply, I want to achieve the same thing you have with the tower level design in the second part of Level 3 in Super Ghoul's N ghost :
    (at 1min 37)

    Or Rinth Island :


    I know about the paralax but, how about wrapping tower-like level(including platforms, monster...) to a limited part of the screen like in the example above ?
     

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