World Vs. Scenes (levels)

Discussion in 'Level Design' started by l1t2g3, May 21, 2020.

  1. l1t2g3

    l1t2g3 Boxer

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    I´m making a 3d platformer adventure game. My question is: should I make a new 3d world as the next level OR use scenes? I don't understand the difference....

    thanks,
     
  2. andre_sprs

    andre_sprs Serious Boxer

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    You can have one world with multiples scenes as levels or you can have multiple worlds as levels, it depends on how you want to structure your game.
    If you don't have a pro license then your forced to have one world and use multiple scenes as levels
     
  3. l1t2g3

    l1t2g3 Boxer

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    Yeah, so far only the free license. So can you explain to me the meaning of the "start" level, should I start level 1 after the "start"?
     
  4. brobazele

    brobazele Boxer

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    @andre_sprs please how can i do this?
    as i've only got a free license.
    i'd appreciate your reply
     
  5. mohamed awad

    mohamed awad Avid Boxer

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    use progression template
     
  6. andre_sprs

    andre_sprs Serious Boxer

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    This video should help -
     
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  7. brobazele

    brobazele Boxer

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    @mohamed awad thanks maybe next game i'll check out the template but i'm building from scratch and learning as i go along.
    @andre thanks so much, the video is really helpful. really grateful
     
  8. l1t2g3

    l1t2g3 Boxer

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    But do you gain anything by splitting up the game in many scenes, or could you just make one huge scene (adventure game with many rooms)...?
     
  9. mohamed awad

    mohamed awad Avid Boxer

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    What I meant was to learn from this template - it's completely explain what you want
    and if you want to choose from many scenes inside one world, like level menu
    it's too easy using code
     
  10. brobazele

    brobazele Boxer

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    Thanks so much, never thought of that. I will check it out
     

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