Hi everyone, I'm working on a 3D endless runner where the character is constantly moving forward. I noticed after about a minute of playing, the character has slowly risen (too slowly to notice) and doesn't hit any coins after that point. I cannot figure out why it's doing that. I have a position limiter for X axis only, and Y axis is set to nil. The character is also bouncing the whole time, but this doesn't seem to create a gradual rise. Any ideas?