Hi guys I was just curious to know what is it that you guys love about BuildBox that you guys stay with the Game Engine. Theres also GameSalad, Stencyl, Construct2 that require logic but no coding involved. ZERO CUSTOMIZABLE LOGIC means NO FLEXIBILITY and THUS NO POWER. For some reason. I am still so attracted to BuildBox. Why is that? I feel like it is a highly advanced Level Editor of sorts that is just powerful enough that you can make numerous types of games with it. At the same time i feel my creativity severely limited. =( My only wish is that Buildbox could grow faster so that we can compete on better footing when compared to other Game Developers who work with Unity and the like. But hey, its really the best at what it does, making 2d Scrollers, as customizable as your imagination permits lightning fast! I JUST SUCK at thinking of NEW INNOVATIVE Ideas beyond what i see in normal 2d Scrollers. Its SUCH AN OLD GENRE! Almost everything imaginable has been done before.(I need some advice on this part...) How should i approach building a Scroller Game? Id love to hear your comments guys.