What Gameplay type was used to make phases? And was the ball already bouncing in the gameplay type? If not, how can i make it so.
It's basically the same as the "Jumping" preset. Study how that works regarding the character settings.
Check this out dude https://www.buildbox.com/guides/ The BB Manual is VERY useful to read through. There are a lot of things in there that'll help you. The option you're looking for is "Bounce Force" in Character Gameplay Settings which is a component of scene editor asset tree --> characters --> character You need to watch the tutorials, read the manual and experiment with BB and you'll find things like this and most likely a whole host of other things you have questions about too.