I have some assets with complexed transformation functions to simulate flashing/blinking effects on spot, and a few times they're appearing in other scenes in which they're not placed. Is this normal?
I have this problem with Paths. When I copy paste a path from one scene to another. It is visible on more scenes. So I copy paste a path from scene 1 to scene 2 but in scene 3 you also see this path (not clickable). Restart buildbox will make this disappear.
I get that too from time to time, the it's only a visual bug, the path or light is not really copied there. the fastest way I get rid of it is by switching to mindmap view then back againt to the world editor.