Way To Many Foreground Images Error?

Discussion in 'Technical Discussion' started by Rusted, Feb 11, 2018.

  1. Rusted

    Rusted Avid Boxer

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    (SOLVED) For whatever reason I suddenly noticed my build was slowing wayyyyy down...almost locking up.

    I found that every single levels has like 200 foreground images...with no image. obviously I did not manually do this. it like added them across the board per level. what happened and any ideas how to delete them across all levels without manually deleting them all?

    Thanks
     

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    Last edited: Feb 12, 2018
  2. Danlespect

    Danlespect Avid Boxer

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    It's apparently a bug, you can email support.
    With the multiple selection you can easily remove them all in no time (I see that your game doesn't have a lot of scenes yet).
     
  3. Rusted

    Rusted Avid Boxer

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    Ok. I do have about 40 scenes I moved them over not to show my game scene :)
     
  4. Danlespect

    Danlespect Avid Boxer

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  5. Rusted

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    sorry what is that? ^^
     
  6. Rusted

    Rusted Avid Boxer

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    oh...and that was simple enough....I thought I had to delete them all from each individual scene...I deleted them from the first scene and that affected all of them and cleaned it right up? so Guess my next question would be why does one scene affect all the others....is that just with foregrounds and backgrounds Im assuming?

    Thanks a ton !
     
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  7. Danlespect

    Danlespect Avid Boxer

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    Oh it's like two happy eyes, It's kinda like this: :)
     
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  8. Danlespect

    Danlespect Avid Boxer

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    That's true, I forgot it, all the scenes of a world have the same backgrounds/foregrounds.
     
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