Voxelbox 1.0.1 Is Here!

Discussion in 'Official Announcements' started by ZackGriset, Dec 28, 2017.

  1. Jackazoid

    Jackazoid Avid Boxer

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    I'm still waiting of an update for the OBJ import export issue.
     
  2. Rebel Studios

    Rebel Studios Avid Boxer

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    :( We bought some voxel assets only for us to realize it can't be opened in Voxelbox
     
  3. jcalle

    jcalle Miniboss Boxer

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    @ZackGriset Could you indicate the minimum hardware requirements?
    I have had problems on a laptop that has an intel graphics card.
     
  4. micdune

    micdune Boxer

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    @ZackGriset Are the exported obj optimized meshes or just a raw conversion of individual voxels?
     
  5. ZackGriset

    ZackGriset Avid Boxer

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    Hey there! Here are the minimum system requirements:

    Apple Mac
    OS X 10.9+
    Intel Core 2 Duo CPU
    200MB free disk space (for the software only)
    1GB RAM

    Windows PC
    Windows 7/8/10+
    Intel Core 2 Duo CPU (or AMD equivalent)
    200MB free disk space (for the software only)
    1GB RAM


    It's essentially the same as Buildbox. Hope this helps!
     
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  6. ZackGriset

    ZackGriset Avid Boxer

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    @micdune

    Mostly, it is just raw conversion, but we do some optimization like remove invisible faces of voxels that are inside your designs.
    There is definitely more deep optimization that can be applied and that is something we are improving as we continue to update the software
     
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  7. MattWills

    MattWills Avid Boxer

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    Any plans to make VB export a png texture so we can import direct to BB3 ?
     
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  8. Reverse Studios

    Reverse Studios Boxer

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    MattWills likes this.

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