Visible Spikes When Player Hit?

Discussion in 'How Can I...?' started by Saasha, Jan 1, 2018.

  1. Saasha

    Saasha Boxer

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    Hey Boxers,
    i'm making game like Memory path.I want to make spikes visible or set opacity=1 when player collides it or distance remains zero between player and that object.
    Unable to find anything related to it.
    Is there anybody who can help
    Thank you
     
  2. swiftcurrent

    swiftcurrent Avid Boxer

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    Object -> Add Component -> Advanced Move -> Add Animation -> Event: Collision -> Affected Asset: all characters.
     
  3. DariusGuerrero

    DariusGuerrero Avid Boxer

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    another way is to have the spikes appear as an unlooped death animation for those spikes
     

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