Vectology Games Dev Blog

Discussion in 'Game Showcase' started by VectologyGames, Nov 16, 2015.

  1. pfg215

    pfg215 Avid Boxer

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    I think your going to do fine! I love these type of platformers! The art work is A++
     
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  2. Wings n Armor

    Wings n Armor Avid Boxer

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    So is the new version. This is quite a unique effect!
     
  3. VectologyGames

    VectologyGames Serious Boxer

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    Im using 1.3.5 like everyone else.
     
  4. VectologyGames

    VectologyGames Serious Boxer

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    Working on a jungle stage. Screenshot 2016-01-09 09.35.38.png
     
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  5. pfg215

    pfg215 Avid Boxer

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    That looks great, how long does it take you to make this artwork?
     
  6. VectologyGames

    VectologyGames Serious Boxer

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    Around an hour for the whole tileset.
     
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  7. Machine Rises

    Machine Rises Serious Boxer

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    Love your art style man. I'm not skilled in this area which is why I stick to shapes like a lot of us haha. I'll be downloading soon as this game is live.
     
  8. VectologyGames

    VectologyGames Serious Boxer

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    Thanks @Machine Rises. Shapes work well also.
     
  9. VectologyGames

    VectologyGames Serious Boxer

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    Added one enemy and a platform/obstacle. I'm done arting for today.

    Screenshot-2016-01-09-14.32.42.jpg
     
  10. AndyG

    AndyG Miniboss Boxer

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    Some lovely artwork and great use of BB shake effect. Awesome stuff. Congrats :)
     
  11. Simon Crack

    Simon Crack Avid Boxer

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    Looking good!
     
  12. wayne_martell

    wayne_martell Avid Boxer

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    Brilliant artwork that's where I'm putting in the effort before BB2 comes out plus getting up to speed with the animation. What program are you using for the animation? sorry if you answered this already.
     
  13. VectologyGames

    VectologyGames Serious Boxer

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    Thanks @Simon Crack !
     
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  14. VectologyGames

    VectologyGames Serious Boxer

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    No problem @wayne_martell. I'm using Spriter http://www.brashmonkey.com/spriter.htm
     
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  15. initBB

    initBB Boxer

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    The artwork looks amazing! Can't wait to play it.
     
  16. sysads

    sysads Serious Boxer

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    Using Spriter pro? I bought this recently and have not had time to learn it yet :(

    Look at me, the tools to Glory are in my hands and I am doing nothing about it :(
     
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  17. wayne_martell

    wayne_martell Avid Boxer

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  18. VectologyGames

    VectologyGames Serious Boxer

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    Thanks! I can't wait to finish!
     
  19. VectologyGames

    VectologyGames Serious Boxer

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    Coming soon!
     
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  20. VectologyGames

    VectologyGames Serious Boxer

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    @tweettopix and @sysads Art, level design and overall creativity will be the final hurdle for the future of all gaming media. The complexity of raw code will no long limit the ideas of the creator( thanks Buildbox! ). The focus of all Buildbox users needs to be the understanding and creation of usable, digitally created art assets and animation. In every field of consumble products, design is always the final frontier.
     
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