Using transform logic with character

Discussion in 'Technical Discussion' started by David D, Oct 13, 2015.

  1. David D

    David D Boxer

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    Hi All
    I am trying to use the transform logic to speed up and slow down my characters movement at certain intervals. The transform logic section of the BB manual page 23 says "Affected asset: a dropdown of all objects in the game, including player characters". From this information, I am assuming the transform logic will affect my character however, when I click on the affected asset dropdown, it does not display my character, only objects. Does anyone know why?
    Thanks
     
  2. Andy

    Andy Miniboss Boxer

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    Gameplay actions affect the character. Transform is only for non-character objects.
     
  3. David D

    David D Boxer

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    OK...Thanks for clearing it up for me.
     
  4. stevinz

    stevinz Avid Boxer

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    There is a way to have transform logic affect a character. Its not perfect but you could play around linking an object to your character and having transform logic affect the linked object. Thing is though, the object has to be the parent link. So it limits the style of control you can have over your character. Still fun to play with
     
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  5. David D

    David D Boxer

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    Cool, thanks for the tip!
     

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