Ok Guys, it seems I am stuck with this one: I have a menu with world selection buttons, most of them are Unlock buttons except the first one. Unlock is set to in Game Currency with a price tag. That works like a charm. However, How do I display the price tag when the world is locked? I know I could place a graphics with the price tag embedded in it into the Locked image, but is there a better way? How do I ask confirmation from player, like "Hey, this is 5 coins to unlock, do you wanna do that?" How do I display a confirmation that level had been unlocked? If progression is linear then these are fairly easy, but for a non-linear one this could be really difficult to achieve with a complex Mind Map, unless it is supported by BuildBox and I am missing it out completely?
hi , Mr @trudnai im new to this , i get an idea for the first Question , u can make 2 unlocked button one for world & for price . when the world is unlocked , make 2 button One for unlock the second world with price , 2nd one for unlock the price and make it hidden for free . i think it a litle bit stupid , just want to help .