Undefined Symbols Errors In Xcode, Rejected By Apple

Discussion in 'Technical Discussion' started by DaveMalt, Jan 29, 2020.

  1. DaveMalt

    DaveMalt Boxer

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    Hi,
    I'm running the latest versions of both Xcode and Buildbox, I've had my app rejected by Apple because it wouldn't load at their end, I am assuming they use a simulator for testing.
    It loads on my device, albeit with some issues but when using the simulators it reports back about 38 "undefined symbol" errors and fails the build every time.
    Theres about 40 issues with deprecated code but I don't think this is an issue.
    Is there some sort of workaround I could try so that I can get it submitted to the App Store and approved?

    My app is non-encrypted.
    Cheers.
    Dave
     

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