Tutorial Screen upon launch

Discussion in 'How Can I...?' started by chrissy_wissy2, Apr 18, 2016.

  1. chrissy_wissy2

    chrissy_wissy2 Avid Boxer

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    Hi fellow boxers,

    Im having some trouble figuring out how to set up a tutorial screen (similar to Sky)upon the launch of my game, i am using bb2 and wondering whether this is something which is limited at the beta stage and will be implemented on the official launch?

    many thanks

    chris phillipou
     
  2. heathclose

    heathclose Miniboss Boxer

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    Create a world with a ui that is just for the tutorial that the main menu leads to
     
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  3. eyal

    eyal Serious Boxer

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    Hi @heathclose - and how do u add a skip tutorial button to the new world ? The option of a button only exists in the UI and I don't want to add a new UI
     
  4. Aight

    Aight Boxer

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    I am thinking that creating an action for start at checkpoint would solve skip issue. You can put checkpoint at the first level. Clicking skip button would lead the player to that checkpoint. Didn't try this so not sure about the result.
     
  5. heathclose

    heathclose Miniboss Boxer

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    just copy one you already have and add a "skip tutorial" button or whatever... select the ui and press w,a,s, or d and it will copy... I'ts a very simple process if you are thinking otherwise... will take you like 30 seconds to create the world and ui and wire it up if you already have the tut scene, because then you can copy your tut scene from whatever world it's in now...
     
  6. eyal

    eyal Serious Boxer

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    but what I'm saying is that there is no button to add in the game screen. no such option
     
  7. heathclose

    heathclose Miniboss Boxer

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    You add it in the ui
     
  8. eyal

    eyal Serious Boxer

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    so @heathclose let me see if I got it -
    Main menu UI should lead to Tutorial game
    Tutorial Should have a Skip button (somehow)
    That should lead to Original game field
    That should be connected to Original Game field UI ?
     
  9. heathclose

    heathclose Miniboss Boxer

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    ok... so... now that I'm home, this will make more sense...
    Screen Shot 2016-04-19 at 6.59.58 PM.png
    Main menu world (with 1 scene) leading to a tutorial world (with 1 or more scenes) leading to the actual game world (with your main scenes)

    In the main menu drop a navigation button that starts your game
    Screen Shot 2016-04-19 at 6.59.42 PM.png
    this is the button settings in the ui... very basic...
    Screen Shot 2016-04-19 at 6.59.14 PM.png
    the settings can be anything but just make it the default function....

    pressing that button leads you to the tutorial world with a ui that includes a skip tutorial button...
    Screen Shot 2016-04-19 at 6.59.47 PM.png
    here are the settings, again they can be anything but just use the default function...
    Screen Shot 2016-04-19 at 6.59.30 PM.png
    Pressing this skip tut button on that ui leads to the actual game....
    Screen Shot 2016-04-19 at 6.59.52 PM.png
     
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  10. andre_sprs

    andre_sprs Serious Boxer

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    I think that 'menu jump' will achieve this
     
  11. heathclose

    heathclose Miniboss Boxer

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    Doesn't menu jump need character collision?
     
  12. andre_sprs

    andre_sprs Serious Boxer

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    possible, I'm just writing out loud.
    Let me see if i can get something working
     
  13. andre_sprs

    andre_sprs Serious Boxer

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    Ah! I see what your saying @heathclose
    You are correct! its very simple to do by just creating a tutorial world that loads at start and leads to the main menu
     
  14. eyal

    eyal Serious Boxer

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    Thank you for this great tutorial @heathclose BUT what do I do when the player fails ? at the moment when he fails in the tutorial, he is stuck. I saw that in Mars Mountain the player goes back to the start when he fails - how ?
     
  15. heathclose

    heathclose Miniboss Boxer

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    Connect your tut world to your game over screen or a copy of your game over screen so you can navigate them where you like, if you are using checkpoints in your game, then put one at the beginning of your tut, you may even want to add a tutorial button to your main menu...
    @Phillip Kung and @Aaron F would know more about all this as they implemented a tutorial in Mars Mountain
     
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  16. Aaron F

    Aaron F Avid Boxer

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    Add an Event Observer "Game Over" on the Tutorial UI and link it to Load Tutorial Game Scene
     
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  17. chrissy_wissy2

    chrissy_wissy2 Avid Boxer

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    thanks to all of you! appreciate all of your help
     
  18. eyal

    eyal Serious Boxer

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    Thank you guys work like a charm
     

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