Tricks

Discussion in 'Level Design' started by Frederik, Nov 13, 2018.

  1. Frederik

    Frederik Boxer

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    1) Level(section) variability
    You can make objects appear with probability with this trick:
    1. create Action, Action Type None, Appearance 50 (or any probability you like to object will appear)
    2. place it outside level and link to object(s) you want to appear with given probability
     
    Tom King and Coldwilson like this.
  2. Coldwilson

    Coldwilson Boxer

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    Just tried it and it works - genius!
     

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