to what end? A little more insight might help with an answer. A tap can only effect the character, so the character would need to react to the tap to lead to the point. Unless I'm missing something obvious.
its very easy just make any action all action has the ability to added coins and points the action chosen depend in your game play and the button used in game field in general create an action set reward coins as 1 in advanced settings and then go to menu editor game field and drop a button as action button in the right in top of advanced settings choose the action that you have created before now every time you tape the button is going to reward you one point / this work great with game play action i have a game where its main character need to change gamepaly to avoid enemy every time it avoid enemy it will be rewarded with x point. update: you can also make a none or coin action type with reward coins set to 1 and in gamefiled make a blank action button and stretch it to cover all the space uncheck block to touch then you can make other button that fit your game needs make the action in top
@wesam_badr Well I already have a button over my scene that controls the character and by adding that coin button will it not interfere with it?
@wesam_badr works, however when the character dies I need it to 1 second delay to see the death animation and because of that you can still tap and get points, how can I stop this ?