Swap Textures On An Object?

Discussion in 'How Can I...?' started by Valan, Feb 9, 2021.

  1. Valan

    Valan Boxer

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    Hi all,
    I have a game where the main character flies through a tunnel.
    I want the tunnel to change textures for each scene.

    How do I accomplish this?
    Thanks
    Valan
     
  2. Nicki

    Nicki Boxer

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  3. Valan

    Valan Boxer

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    Thanks, Nicki Ill try it.
     
    Nicki likes this.
  4. iblicense principal

    iblicense principal Boxer

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  5. Josh (Nology Games)

    Josh (Nology Games) Community Manager

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    This can be come, without code. it just depends how you want to do it. You can soon a state machine and connect it to "set color" another. Could you give some more details on how you wish to have the colors changing?
     
  6. Valan

    Valan Boxer

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    Hi Josh,
    I want the whole texture to change, i.e. from a wood texture to a stripe texture.
     
  7. Valan

    Valan Boxer

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    Thanks for the suggestions.
    Finally, I used a state machine. The input is a Received, and the output is a 3d Object(same tunnel with a different texture).
    When an object is struck, a message is sent, the tunnel object receives it, and the state machine changes the 3d object.

    This all looks like the tunnel's texture changes when objects are hit.
     

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