Super Coin Puncher Is Finally Released!

Discussion in 'Game Showcase' started by DeadlySeriousMedia, May 6, 2017.

  1. Greatone

    Greatone Boxer

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    Awesome game bro keep up the good work don't stop doing what you love cause of marketing your time will come.
     
  2. DeadlySeriousMedia

    DeadlySeriousMedia Avid Boxer

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    No money for advertising and it's never worked in the past for us. Also, We've submitted many games to Apple for a feature but we are not a big publisher so we don't receive any response aside from the canned one.

    Again, we are trying to get out of the mobile market. No room for the little guy it seems. We don't have the market connections to do anything profitable without going through a publisher.
     
    Christoph likes this.
  3. harislatif

    harislatif Avid Boxer

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    Than I 100%suggest and recon u to go with pub!
     
  4. happydays

    happydays Boxer

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    https://developer.apple.com//contact/app-store/promote/

    FaceBook ads and Instagram ads let you control how much you spend everyday. The lowest daily budget is $5 I believe, reaches maybe 200 people a day. I made my daily budget $70 day with my click price $0.30, so every time someone tapped the ad I was charged $0.30. The ad reached 20,000 people with it running for two days. FaceBook ads show on instagram feed, facebook feed, and facebook mobile ad network. You can make it a video, video with a picture, multiple pictures, or one picture.

    https://www.facebook.com/ads/manager/
     
  5. arajagam

    arajagam Boxer

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    D
    Did you recover the money you spent on advertising?
     
  6. ramiucef

    ramiucef Avid Boxer

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    what about facebook ads for android games in google play ?
     
  7. harislatif

    harislatif Avid Boxer

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    so did u got some downloads or not?was it worth it?
     
  8. happydays

    happydays Boxer

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    I spent around $150 and made $240 in ad revenue, pretty good result for me. All experiences will be different though due to all being different games. The game received 3,000 downloads, and 20 ratings. My highest on the charts was #2 in Bermuda and #656 in the U.S. Arcade. The game only took me a day to make so it was not the best, there were only maybe 300 daily users after the ad, I took it off the store after 3 weeks.
     
  9. harislatif

    harislatif Avid Boxer

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    Oh nice but did u created that game using Buildbox?
     
  10. happydays

    happydays Boxer

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    Yes 100% buildbox
     
  11. Gergis Fawzy

    Gergis Fawzy Boxer

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    Font name ??
     
  12. Rebel Studios

    Rebel Studios Avid Boxer

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    ASO mate... you seriously need to do ASO... ASO for Google Playstore is totally different from Apple AppStore. :)
     

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