I want my character to be duplicated multiple times by a spawner, then fall down the screen until one of the "clones" are destroyed. They wouldn't stop duplicating until the "game over" event is triggered, but each clone would be destroyed (separately) if it comes into contact with an enemy. My character currently doesn't move at all...I think it's because I made the gameplay and background stationary. How would I make this work? I haven't found a way to make the spawner produce characters (just objects) so I guess that's what I'm asking for