Hi guys! I want my character to have an idle sound that is replaced with another sound as soon as the user clicks the screen to move the character, and vice versa. They should not overlap. How would I go about to make that happen?
Thanks for the tip. I do realize why this set-up of mine does not work, cause the idle sound should appear whenever the user does not touch the screen, now they kind of just alternate between the two sounds as I click the screen. Is there a way to do that with the Switch node? So the idle sound appears as soon as the user does not touch the screen..?