Is no one else experiencing a sound issue with their iOS version of the app? To recreate the problem, launch your app, and switch to another app (fastest way is to press Rate and get redirected). Once you're there, use multi-tasking to come back around. You will now notice that your game sound stopped functioning. The quick fix i discovered is to Mute the sound based on the button i've prepared, press "rate" again to get redirected. Come back around and finally un-mute. The game sound will then be restored. Am I doing something wrong here or no one is just noticing this problem? Using Buildbox 2.2.8
Same same issues here. Your solution does not help when player literally double taps on the home button or take phone calls...