Some Trouble With Animation,collision,physics.

Discussion in 'Technical Discussion' started by Poliginal, Jun 25, 2020.

  1. Poliginal

    Poliginal Boxer

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    Hello there. Loving the engine so far.
    But some stuff is making some trouble for me.

    1: There is a tiny delay in the keyframe animation when i press a keyboard button.
    I press a button and the animation is not instant.And if i press a button rapidly then the player character
    is just sliding in the direction but no animation is playing. The animation only works if i hold down the button for a couple of microsecond.
    I want the animation to play instantly when i hit a keyboard key. So is there a difference in "Holding a key down" or "Pressing a key"

    2: My player can only collide with walls if player has Dynamic physics. I tried changing it to Kinematic but then the player walks trough the wall ? Do i need to add a BrainBox to make the collision work, or is it something else i have forgot?

    3: I can move my player in all direction if i use Kinematic, but if i use Dynamic then i can only walk in one direction at the time. I am holding ex W and D at the same time and the player can walk diagonal with Kinematic, but if i do the same with Dynamic the player only walks in 1 direction at the time.


    Thats all i have for now. Would really appreciate some help on this stuff.
    Sorry for any spelling errors.
     

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