"Carve your way down the beautiful snow capped slopes of Mount Gregor. Tap to navigate and zig zag your way through the trees and mountains." Hi guys, I am proud to announce the release of my game - Slope. A casual endless skiing game. I hope you enjoy. Gameplay Screens Available on iOS https://itunes.apple.com/us/app/slope/id1220070385 Andriod within the next few days
Cheer mate. Yeah, it is a bit distracting. Think it's too late to change now because they leaderboards are already populated
Hy i want to share it, but can you make a blog, or thumb or something, people get in and can see both marketplaces link ? something like http://crossydots.anaro.ro/ ,
Thanks man. I've always loved the style of old ski resort posters, so that's pretty much where the look and colour scheme came from.
Hi Alex, what's the hmmm for? Skiing Yeti Mountain (great game), Powder(love the shadows), Alto's Adventure(Favorite mobile game ever), Ski Champion, Stickman Ski Racer, Ski Ski Ski, and many more ski games inspired Slope through Model and Improve. Here's 2 great articles that I would recommend. Another great resource from the Buildbox Game Business Blog that has been a big help to me and many others. https://www.buildbox.com/making-games-with-model-and-improve/ https://www.buildbox.com/how-to-make-a-hit-game-in-one-week/
I like the idea of your game and Powder, no idea who was first. Powder has a very nice curved path of movement like real snow ride.
Congratulations. Featured in the UK as well I'm glad it's not the clones that get featured, as recently saw a clone of this game on the App Store
Wow, that's awesome! Cheers guys! Could someone post a screenshot? Can't see it on my App store. I haven't touched the app in months, but I posted a link to it on product hunt a few days ago.
Cheers mate! P.S. Since today is the last day of being featured in Europe.... for everyone asking me how many extra downloads did it receive..... Unfortunately, It didn't reach the life changing 100,000,000 downloads haha It had ~1,000 downloads on iOS and maybe 40 on Android before this week. Since being featured... iOS: Between 25,000 and 30,000. Android: ~1,000 Most downloads came from Germany, France, Italy and the UK. I believe android only picked up a few extra downloads because of a couple of articles about the game on a German and French website. http://www.iplayapps.de/slope-ios-highscore-game-34982/ http://www.numerama.com/pop-culture...-ou-il-faut-tapoter-lecran-pour-slalomer.html Thanks again
Thanks @beardedrobotgames for sharing your insights. Yes, indeed, a European feature is unfortunately not the golden egg. What we all need is a US feature, this is when very big things can happen. The market is very different over here and ads are being paid with a higher ecpm as well. My game Void Jumping got featured in Europe and some Asian countries and the numbers were very similar to yours. It's still awesome that your game got featured with an update. That's the first time I hear this is even possible. Keep up the good work. Cheers!