Single Shoot Broken?

Discussion in 'Technical Discussion' started by trudnai, Dec 3, 2016.

  1. trudnai

    trudnai Miniboss Boxer

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    Hey Guys,

    I am trying to setup a single shoot for the character. I have tried to place an object without spawned in the bullet animation, but that is keep shooting until button is down (plus it only shoots to the right, I could not make it shoot upwards)

    I have also tried to create spawning object to the default and the shooting animations. I can control bullet direction there but even if I set the spawner as single shoot, it will keep shooting until button is down.

    Is this a bug or I am doing something wrong?
     
  2. khalid

    khalid Avid Boxer

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  3. blad300

    blad300 Serious Boxer

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    I know what do you mean, i also see this.
    If i add an `Bullet Animation`, how long i press the shoot button, it's shooting, doesn't have one single shoot .
    If i add spawner obecjt happen the same, doesn't matter the spawner time .
     
  4. trudnai

    trudnai Miniboss Boxer

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    Thanks guys, so it seems this is a bug
     
  5. khalid

    khalid Avid Boxer

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    It is not a bug the bullet should be inserted in the "shooting animation" not the "bullet animation"

    Place an object in the shooting animation without a spawner and it will shoot once
     
  6. K9 Gamer

    K9 Gamer Avid Boxer

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    I just checked my game and single show was working before now its not i`m able to hold the button down and it fire multiple times.
     
  7. trudnai

    trudnai Miniboss Boxer

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    Thanks for trying to help. Just checked it out, if I do that it will be a real single shooter -- you only can shoot once throughout the entire gameplay. What I wanted to do is a non-repetative shooter (aka semi-automatic gun, not to confused with the repeating shooter aka automatic gun...). So each time i "pull the trigger" (tap on the screen) it shoots only one single bullet, no matter how long I hold the button down. But if I release it and tap again, it shoots once more and every single time, no matter how fast I release the finger and tap again...

    Btw I could achieve this in the meanwhile with Action Buttons, works like charm, I just feel this should be done by the Single Shooting Spawn Action instead (which right now does exactly the same as a Shooting Spawn Action)
     
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  8. Christoph

    Christoph Miniboss Boxer

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    We got a new gameplay here. That's how hit games are born... :D
     
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  9. blad300

    blad300 Serious Boxer

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    dirty mind what you have :)
     
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  10. trudnai

    trudnai Miniboss Boxer

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    "You have got one single chance to win the game, do not mess it up!" :)
     
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  11. khalid

    khalid Avid Boxer

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    I know that you know this @trudnai and also know you can make it via action (u helped me before :) ), but the following from the manual
    Shooting Animation: The animation to run when
    Character is shooting. PNG Drop Box, however clicking
    on the pencil opens the Animation Editor.
    Bullet Animation: The animation to show on the bullet
    object that is spawned when the Character fires. PNG
    Drop Box, however clicking on the pencil opens the
    Animation Editor.
    Shooting: spawn when shoot button pressed.
    Single Shooting: as above but approximately only a single “bullet” on screen at any one time.

    So they know about it and this the best they can make it.
    Also I've never seen a single shoot for each button press from BB via shooting animation. That's why I'm saying it is not a bug, maybe they make it intentionally like that, don't know.


    Regards,
     
    Last edited: Dec 6, 2016
  12. Marko Njegovan

    Marko Njegovan Boxer

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    Hello, I'm new here. I've tried everything that I can think of and I cannot make it work. Can somebody please explain how to do it with Action Buttons?

    Best Regards,
     

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