Does anyone know of any tricks to shoot from button positions? For example I have 3 buttons on the screen located at different positions, what I would like to do is shoot a bullet from the button that is pressed. Im hoping theres a hidden trick Im unaware of to achieve this?
Ok this post kind of solves this: https://www.buildbox.com/forum/index.php?threads/advanced-move-an-object.7176/#post-38034 Many extra components need to be added but its a way forward. The how to for others and for me later 1- Add a character button to the UI screen, rename it, set the function to Component Action. 2- Drag an Object in the game scene that looks like the button object, set its properties to be Physics Object (Preset), Physics (Object Type), 3- Click on the object in the left panel (the one from step 2), add an advanced move. 4- Check activate on release, Mathematical operation set to replace, Linear Velocity (to something), Event look for its name from step 1. Done.
This brings up another question would it be possible to destroy or disable a button after its been clicked?