Hi, I can't seem to figure out how to implement an animation once the character collects a point like in the game "Bounce" by Ketchapp. When the ball goes through the green object, the point shatters. How is this done?
You can use spawners of small objects on the defeated animation. For example you have a ball character. In the defeated animation use several small balls and make the spawn every 0.5 seconds. Let me know if it works. Best of luck.