Setting Ramdom level after game over

Discussion in 'Level Design' started by rechris2, Nov 9, 2015.

  1. rechris2

    rechris2 Boxer

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    Hi,
    i want to play different level after game over how to do ramdom level like cavern.
    How to set it?
    Thanks
     
  2. trudnai

    trudnai Miniboss Boxer

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    Levels are randomly picked by default...
     
  3. jonesin

    jonesin Boxer

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    To make a scene random, set the End Distance to -1.
     
  4. Christoph

    Christoph Miniboss Boxer

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    Can't you just stack the scenes? I don't think you have to put any other values.
     
  5. abc123

    abc123 Boxer

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    @jonesin @trudnai

    Can i make X amount of scenes aligned, and after those scenes "End Game" scene, and after that stack scenes? Just like the game Circulate where after completing the total levels it takes you to a new screen where it says Reset all levels or Continue infinitely?

    Thank you!
     
    Last edited: Nov 24, 2015
  6. netkomm

    netkomm Avid Boxer

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    with BB1.X the timeline allows 2 approaches: stacked or aligned.

    You can't have a real mix of both systems because the aligned order are made with an "END" in mind while the stacked can potentially run indefinitely.

    I think that you could achieve something like that with the multi-world feature of BB2 where each world (I assume but I do not know) could have its own timeline and in that way you could achieve what you want to do.
     

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