Hi I would like to set a score for my levels like 10 or 30 so as the player reduces the number to 0 it will jump to the next level. Like in the game "Pop The Lock". To tell the truth I am planning to make my version of pop the lock with different graphics. So I would make it level based with challenges. I thought about adding an action at the beggining which will immedietly get in collision with the player to give 10 scores. But as a logic still 0 is the starting point thinking it might now work. Also I will need to create different set of action for each level with different scores. I think in scoring wise I can set it like -1 so it reduces it. But I am wondering if there is a practical way to set the score to a certain number at the beggining. Also I have another game in progress which is in the logic of Jump Tower where the character goes up by jumping but when I add a background image the image seems to shift to right when the player goes up. I set the game direction to -90 which I think is correct but why the background is moving right that I don't understand. When I add the background as image I can't get the same parallax feel like I set background image. I would appreciate the help.