I have 2 objects in the scene both with physics on them. Object A falls down the screen. When the player collides with object A I want object B to wake up. How do you send events on things like collision to other objects in your scene? When I add the Wake Up component there's only distance and collision options.
I'm using a transform to reset the objects position if the player misses it. Whats the method to send events more than one object? There's only one drop down to assign it to an object.