Scene not reachable anymore

Discussion in 'Buildbox General Discussion' started by andreas_kviby, Jun 1, 2016.

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  1. andreas_kviby

    andreas_kviby Avid Boxer

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    Hey
    I just created a game with 10 worlds and suddenly the simulator only runs world 1-5 correctly and then it takes another scene and runs that instead of the real one. No matter if I execute that particular scene it still runs a scene from another world.

    How can this happen and how to avoid it, I can't release my game until this is fixed :(

    [​IMG]
    I then click the run this scene button.

    [​IMG]
    And it runs a scene from another world all the time...
     
  2. heathclose

    heathclose Miniboss Boxer

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    what's that logic piece under your character? and is there anything on your start scene that would jump you there?
     
  3. andreas_kviby

    andreas_kviby Avid Boxer

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    Hey. It's a Trail below my character and the PLAY button on the START scene is a standard PLAY button.

    [​IMG]
     
  4. heathclose

    heathclose Miniboss Boxer

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    I mean the start scene in that world you want to test, the very first scene in your scene editor at the bottom
     
  5. andreas_kviby

    andreas_kviby Avid Boxer

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    At the bottom?
     
  6. heathclose

    heathclose Miniboss Boxer

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    Yes, no matter what you call your scenes, the very first one is called start, do you have anything on that start scene that would make you jump to that other world when you want to test with the play scene button?
     
  7. andreas_kviby

    andreas_kviby Avid Boxer

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    The only thing that could make a scene jump to another is the score but that is always 0 (zero) when started
     
  8. heathclose

    heathclose Miniboss Boxer

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    And is it possible that something you've got to jump on your UI for the score has been reset?
     
  9. andreas_kviby

    andreas_kviby Avid Boxer

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    It seem that if you hit a s d w to copy scenes and UI in Map Editor the editor does make this happen. If you create them manually it does not happen.
     

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