I'm using Progression levels based upon Nik's preset. Playing on a device it's goes through the levels fine, until such time that the game crashes (seems to happen randomly after 10 - 20 minutes of play). When go back into the game after the crash it reverts back to the level it was at the last time the game was exited normally.
Yeah I plan to do that. Will try to narrow it down a bit first. Running on the device while still linked to xcode, the last thing it logs before crashing out is: "Message From Debugger : Terminated due to memory issue" Also noticed in the output window the progression asset shows the following error: [PTPlayer] - JS Error [asset: Progression, component: Script, line: 19] - TypeError: _bar is underfined. Compiling the Progression.bbdoc shows the same error, but it doesn't seem to stop the progression bar from working.