Is there any way to do this with checkpoints or any other type of method without using multiple worlds? I've been banging my head against the wall for 2 days trying to work this out. In my scenes i have a Set Checkpoint action directly under the character when the scene loads. Once the user has collected 5 points the event observer in the game UI takes you to a level complete screen. Once there i have a lock button with Destination 'Next Scene'. I've also tried an Action button with Next Checkpoint. I export and test on my device... I get to say level 3 then close down the game, reopen it and it starts at level 1 again! I dont understand. Can you even save game progress with static level games where distance is not a factor? Do i need to upgrade to the $99 subscription so i can use menu jump with multiple worlds?