Running Man - Development Thread *for Fun*

Discussion in 'Buildbox General Discussion' started by brakewind723, Feb 8, 2018.

  1. AppNasty

    AppNasty Miniboss Boxer

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    Im tellin ya..."Jim vs The Rollerblade Babes" or something lol. Apple feature right there lol
     
  2. tributorock

    tributorock Avid Boxer

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    But can use enemies with paths ou logics?
     
  3. brakewind723

    brakewind723 Serious Boxer

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    Yep running enemies with path logic should work fine. Their running animations just wont work when they are chasing you!
    @tributorock
     
  4. tributorock

    tributorock Avid Boxer

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    In the last BBdoc that i bought from you its impossible to kill enemies and enemies colide with objects. You have to choose what you want. The only way to have both is set enemy as a physic object and i this case we have bugs. Can you fix this?
     
  5. Hoodle

    Hoodle Boxer

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    Why can't you have the static animation of the guy running?
     
  6. brakewind723

    brakewind723 Serious Boxer

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    Mainly because the 3D rotation and running animation are composited together inside the rotation mapper so if the enemy isn't rotating enough then the running animation wont look fluid. @Hoodle
     
  7. brakewind723

    brakewind723 Serious Boxer

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    New enemies with improved AI function!



    [​IMG]

    **blurry gif but the dialogue reads:

    > where ya goin?
    > stoppp
    > dont deny my love!
    :)


    Was it harsh to give the ghost seperation anxiety? :rolleyes:


    .​
     
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  8. adrogdesigns

    adrogdesigns Avid Boxer

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    Wow thats awesome....
     
  9. Christoph

    Christoph Miniboss Boxer

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    What is the point of having an enemy chasing you if you never can get caught or never can get away to be save? I mean you’re running all the time you said, right? So it almost looks like a trail. :)
     
  10. brakewind723

    brakewind723 Serious Boxer

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    You can be caught with the current setup. The enemy can catch up to you if you don’t make swift movements and change the players direction enough while running. Hopefully I can brainstorm so better gameplay because I have nothing now lol.

    @Christoph
     
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  11. Danlespect

    Danlespect Avid Boxer

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    If this is really made with Buildbox 2.3, this is an amazing work !
     
  12. brakewind723

    brakewind723 Serious Boxer

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    Yep all done in 2.3 :)


    Screen Shot 2018-02-09 at 11.08.05 AM.png
     
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  13. brakewind723

    brakewind723 Serious Boxer

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    Not sure what else to add or do with this. Message me if you want to buy it I guess :rolleyes:

    I'll make you five free assets with your purchase ;)
     
  14. Christoph

    Christoph Miniboss Boxer

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    Sell it to @Kevin W I think he was interested in this. :)
     
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  15. brakewind723

    brakewind723 Serious Boxer

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    Good eye @Christoph!

    If you still want it @Kevin W I'll show you the ropes how to make it function for you and you can add your magic to it ;)
     
  16. Starman

    Starman Avid Boxer

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    Wow that is awesome! Good job with the graphics! Can you teach us how to make an ai? :)
     
  17. brakewind723

    brakewind723 Serious Boxer

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    @Starman I think I will eventually do a tutorial ;)
     
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  18. wesam_badr

    wesam_badr Miniboss Boxer

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    Yes please iam really curious on how you achieved the gameplay of this game
     
  19. Chibiske

    Chibiske Boxer

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    Example 1 for that kind of Game, but Example 2 also is Good but not for that type~ Awesome Btw!~
     

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