Hi guys. I`ve probably overlooked something here, but I can`t figure out how to rotate the object like shown in this example, by using the Rotate-node, which I assume is the node I should use for this... https://www.dropbox.com/s/wpj4exmmc79wvhy/rotate.mp4?dl=0
Yes, you'll need to rotate on the Z axis and you can do that with a rotate node, what's the issue you're facing?
Hi, when I set the rotate node with 50 speed on the Z axis, it rotates like this: https://www.dropbox.com/s/4mib6rtlinzdyx7/Preview 2021-06-12 14-41-33.mp4?dl=0
This may happen if the object is a child of another object which has been rotated; then the rotation you apply to the child object becomes relative to the one applied on the parent object. Consider for example the following setup where the inner torus is a child of the outer torus. The inner torus has a rotate node set to rotate it quickly on the Z axis (yellow line). The outer torus has a rotate node set to rotate it slowly on the Y axis. Now see what happens in this clip: As you can see when the outer ring rotates then the inner ring rotates with it because it is a child object, as a result the inner ring rotates on both the Y and the Z axis. If this is the problem the solution to it depends on your current setup.