Hi guys, Others asked for a solution for rewarding coins or points for killing enemies. This is already possible with a workaround: just use a big action in the death animation of the enemy. That's all... ... well not really. Hahaha. Actually, there is a small bug when placing the action in the death animation. A very weird one and I already reported it to support some weeks back. Not sure if they will take care of it though. But just make sure to check your game in debug mode. When you start the game and the action is released immediately, then you need to move the action to the side of the center point of the death animation. When the action is placed over the center point it will cause this bug. I attach you a bbdoc which shows the correct way and it's working 100%. Hope this helps you to understand how it's done exactly. When you do this with your own game, just place the action on your play-field, select it and hit copy (cmd+c on Mac and ctrl+c on PC), then go to the death animation of your enemy and paste it (cmd+v on Mac and ctrl+v on PC). Also, don't forget to scale the action really huuuuuuge so it covers the entire screen. After that, adjust the collision shape to the new scale too so your character will catch it for sure. Cheers! Christoph Update: Step by Step Tutorial here!