Discussion in 'Buildbox General Discussion' started by 5petersonzachary, Apr 16, 2017.
I hear a lot of people hear saying to reduce atlases, but how do you do that?
Try with This
Contact with me by PM to connect to your PC via Teamviewer.
Ok, but then do I just need to put the compressed images back into buildbox or will i have to restart my game and use new images?
Compressing an image does not cause the Atlasses number to decrease.
All the Atlasses is a PNG image, to optimize a game, it is necessary that the number of elements inside the Atlasses decreases.
@jcalle But how do you decrease the elements inside the atlases
Do not re-scales inside BB, and do not use large images for solid colors, among other things.
Please, PM to connect to your PC via Teamviewer, and I teach you how to optimize.
So if i redo my graphics and put them in buildbox will I have to rescale those objects on all of my levels?
Only if you have re-scale objects
Work always in scale 1:1
I have a question with optimization I find myself with 34 alteses sizes do not depace the 750x750 max, is that going to be a problem for me on smartphones?
Jcalle help me to reduce my game from 87mb to 23mb.
He really know about reduce the atlases.
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