Hi everyone, I'm new to the forum even though I've been registered for a while. I've never written here because I've always found what I needed, but now I'm facing a problem and I need a hand to figure it out. In my game the character must reach the top of an infinite level and the score is obviously calculated based on the distance traveled. I would like to make sure that the score drops constantly when the character remains stationary on a platform, or that he constantly drops regardless of what the player does. There is a solution? Is it possible to do such a thing? Thank you so much for your help and sorry for my English, but I am Italian XD