Hi guys, I'm new to Buildbox and I've just started messing around with the software. Currently I'm working on a enemy that will shoot bullets against my character. I added the spawning component to the enemy, but I want to create something more complex like say the enemy can shoot different types of bullets like for example regular bullets and rockets. I want to make the enemy to shoot the two types of bullets randomly meaning bullet, rocket, rocket, rocket, bullet, bullet, rocket, bullet ... etc. and for the two types to not overlap on screen. Cheers
I think you've pretty much nailed how to do it in your question anyway You've added an enemy bullet that spawns from your enemy, so try adding another one that spawns rockets and set the spawning time to a different interval. You'll have to play around with the two different timings, but I'm pretty sure you'll get something close to the enemy shooting effect you're after.