Preview Running Slow When I Increase Add Threshold

Discussion in 'Buildbox 3.0' started by Medialib, Sep 29, 2019.

  1. Medialib

    Medialib Boxer

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    Hello, boxers!! I'm working on a space shooter game with some obj asteroids, a background and a png ship. All my objects are moving in 3d space on Z axes towards camera, and the ship is stationary. This can help me to move the ship even on the Z axe and camera remains fixed. Any way, I have 20 scenes per level (world). Normally the preview is running smooth when Add Threshold is set on max 9000. But in this case the game will render only the first 7 scenes, not all the 20 scenes. If I increase Add Threshold the game will render all the scenes but preview will be also very laggy. How can the I use all the 20 scenes from the level without experience the lag? I reduced the size of png animations and I even removed some objects, just for testing, and after optimize and rebuild still experienced the same lag.
     
  2. Jaro

    Jaro Avid Boxer

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    I have noticed the same problem - lags on preview. 1 world and only 8 scenes on 2D mode. Any solutions?
     
  3. Jaro

    Jaro Avid Boxer

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    The new 3.3.9 update solved the problem. Everything works great.
     

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