hi guys, i am having an issue with platformer game.i have setup the map like this start => main menu ui => level select ui => level(say level(1) =>world ui =>game over ui=> main menu ui i use menu jump logic to end the game level so that when an object collides with a decoration piece the user is taken to the level select. i also have event observer set to game over and pause current world. i found a problem when i removed the main menu background. the problem is when i played level 1 and exit the game using menu jump(or by loosing intentionally) i saw that when i entered the main menu ui(which is without background) my background was still scrolling.i think it would cause problem with performance. can anyone please tell me where i went wrong and how can i fix it?? please note:the same problem happens in all the 5 levels.