Pixel Crazy - Music Themed Platformer.

Discussion in 'Game Showcase' started by adtn64, Feb 20, 2016.

  1. adtn64

    adtn64 Boxer

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    PIXEL CRAZY
    [​IMG]
    I have been working for a while on this game and am really happy to announce my new game Pixel Crazy. Come on BB community show some Love. (Its still in development)
    Pixel Crazy is a music themed auto running platformer. Featuring 50 levels with 5 types of beats introduced every 10 levels the player has to master all the beats to pass the levels. The obstacles are the beats themselves.



    Feedback is welcome.

    If people are interested in testing out the game. Please reply to this thread. I have an alpha build ready and I can add you as testers :D

    Regards,

    Aditya Natarajan.
     
  2. adtn64

    adtn64 Boxer

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    Watch in 1080p60 Please
     
  3. playsgames6666

    playsgames6666 Miniboss Boxer

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    Looks cool.
    Lot of work gone in there.
    All the best with it.
     
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  4. andreas_kviby

    andreas_kviby Avid Boxer

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    Looks really nice, what is the game speed settings?
     
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  5. Shawh

    Shawh Boxer

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    Nice! Very cool idea!
     
    Last edited: Feb 20, 2016
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  6. heathclose

    heathclose Miniboss Boxer

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    @adtn64 I notice that in the title you refer to your game as a platformer... Since the character doesn't have a choice to stop, wouldn't it essentially be considered an "impossible game" like unto Geometry Dash? I mean it doesnt matter really, just wondering
     
  7. Christoph

    Christoph Miniboss Boxer

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    Even Geometry Dash is a platformer. Its description says: jump and fly your way through danger in this rhythm-based action platformer!
    If you have platforms it basically is a platformer. Running games, impossible etc all are.

    Looks great. How do you work with the music? Are you making this in BB2?
     
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  8. adtn64

    adtn64 Boxer

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    Hey @Christoph I made this on BB1, thinking of upgrading to BB2 for some added features. Didnt get the first question, could you please elaborate ?
     
  9. Christoph

    Christoph Miniboss Boxer

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    You said 5 types of beats. How do you change the music depending on how far the user is?
     
  10. adtn64

    adtn64 Boxer

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    @Christoph So right now the beats are obstacles and its aesthetic for the music theme .......the track plays in the BG......im thinking of adding custom sounds that change the track depending on the beat, but dont dont know how its going to work out......Its possible in BB but I'm facing some design issues. Like if I Place the track in the game field then it restarts every time you die. So i will individual tones like a rhythm game. I can add 1 soundtrack for 1 level and make it a long ass level, but i dont wanna do that, i like the idea of shorter levels. Im still working on it. But what do you think of the art and overall premise ?
     
  11. Taimoor Javaid

    Taimoor Javaid Avid Boxer

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    Really nice work.
     
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  12. trudnai

    trudnai Miniboss Boxer

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    Looks great!
     
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  13. Christoph

    Christoph Miniboss Boxer

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    Me too, I really like it. You achieved great things with the music and the gameplay in sync. Not an easy task with BB. What I would like to know is how you think to resolve the level design since you will have to compete with Geometry Dash and this is not an easy task at all.

    I wouldn't put more frames in the jump animation. In the video it looks cool how it is.

    Are you using Testflight? I for sure would like to take it for a flight.
     
  14. AntR

    AntR Boxer

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    Looks good! I am happy to test it
     
  15. Wings n Armor

    Wings n Armor Avid Boxer

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    Love the pixel madness!!!!!!!
     
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  16. firedevil14

    firedevil14 Boxer

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    Good work so far. It's a delicate balance to follow an old concept (Geometry Dash), while making your work unique and special in its own way.
     
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  17. adtn64

    adtn64 Boxer

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    Hey @Christoph thanks a ton, im still working on the music and gameplay sync, the concept doing most of the work for itself right now honestly, the feeling of beats like an equaliser is so right in your head it sort of makes it feel perfect :D in the video , I'm still trying to achieve that. Its the main reason I havent completed the game yet. Yes its not an easy task for sure.

    What do you mean resolve level design ?

    Yes I am using test flight, leave your email ID in the reply, Ill add you as a tester.

    Thanks for the awesome feedback though.

    One more thing Why did you happen to mention inserting more frames in the jump animation.
     
  18. adtn64

    adtn64 Boxer

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    Please leave your email ID in the comments below, make sure you have test flight.
     
  19. adtn64

    adtn64 Boxer

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    Hey @Christoph and @AntR and other future testers, Please dont share the game on any other platform, its still a work in progress and only wanted to share it with the BB community as of now.
     
  20. themanualfocus

    themanualfocus Boxer

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    I love music !!
     

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