Pause not working properly - Beta 3

Discussion in 'Technical Discussion' started by ajcoryat, Feb 14, 2016.

  1. ajcoryat

    ajcoryat Avid Boxer

    Joined:
    Sep 25, 2015
    Messages:
    241
    Likes Received:
    111
    I'm in a build of 360 game.
    I set up a pause screen with back button.
    The game continues in the background after pressing "Pause"
    Enemies continues to move.
    Background continues to scroll.
    I am still able to fire and direct weapon trajectory.
    Music continues.
    When I hit "back" button, music loop restarts. Message "tap to Move" appears like at the start of the game.
    Actions that were happening behind the pause screen continue.
     
  2. viking

    viking Avid Boxer

    Joined:
    Sep 25, 2015
    Messages:
    160
    Likes Received:
    77
    Hi
    Is it Mac or PC?
     
  3. Andy

    Andy Miniboss Boxer

    Joined:
    Sep 24, 2015
    Messages:
    2,152
    Likes Received:
    1,546
    There are some issues with Back, not sure if that is the case here. BB2 does not work properly here when connecting a single UI to multiple other UI (or World) nodes. We are in the process of fixing the node linking to support the Back button (and a few others) in all linking situations.
     
  4. ajcoryat

    ajcoryat Avid Boxer

    Joined:
    Sep 25, 2015
    Messages:
    241
    Likes Received:
    111
    I use Mac.
     

Share This Page