Pacman-like games...

Discussion in 'How Can I...?' started by Cidstyles, Jan 8, 2016.

  1. Cidstyles

    Cidstyles Boxer

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    Hi again,

    I heard during BB 2.0 presentation that Pacman-like games will be possible...
    But, will it be possible to do AN EXACT Pacman game ?

    I mean, with the basic feature that make Pacman what it is :

    1_ Different AI behavior for each Ghost (I saw the LOGIC TRANSFORM tuto, but It's not what needed)
    2_ AI patchfinding(well, I guess it will be complicated so it's a NO...)
    3_ We can't kill enemies before getting a certain power up, but once done, we can destroy them during a collision !
    4_ random(or semi-random) spawning position for the collectables items ! (Already possible in BB, so that's OK)

    Or at least, wich features between 1 and 3 are or will be possible before an uncertain update ?

    Thanks :)
     
  2. PaulW

    PaulW Boxer

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    I also had this idea so it will be very interesting what BB comes back with regarding this.
     
  3. trudnai

    trudnai Miniboss Boxer

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    #3 is in BB1: Action Strike...

    #1 and #2 is not possible, no AI. Only Logic you can set differently for different enemies to have that illusion.
     
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  4. PaulW

    PaulW Boxer

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    Thanks for the reply trudnai, I'm brand new to BB so would you mind explaining a little further how you would be able to set the logic differently for different enemies? Thanks again for your reply.
     
  5. trudnai

    trudnai Miniboss Boxer

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    When you place a Transform Logic onto the scene you can set the Affected asset on the right hand side panel...
     
  6. Cidstyles

    Cidstyles Boxer

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    Thanks for your replies.
    I guess I will have to try something within the range of BB 2 abilities(or try with an other engine)
     

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