P0 - Memory Usage Is Increasing Overtime On Every World Load

Discussion in 'Technical Discussion' started by Vlad-NY, Jan 23, 2020.

  1. Vlad-NY

    Vlad-NY Serious Boxer

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    Build: Buildbox_3.1.3-3446.exe
    Branch: release
    Device/OS: Windows 10 pro 64-bit (10.0, build 17763)
    Frequency: 100%

    Steps to reproduce:

    • Launch the Buildbox app and open Leap template
    • While in 3D World map change the cube collision group to Enemy [​IMG]
    • On Mind map connect Game Over output signal to 3D World "Load" node in order to create an infinite loop.[​IMG]
    • Open Task manager on Processes tab and keep it in view
    • Start the game and press on play button
    • Observe
    Actual results:
    After few moments (1-2 minutes) you are able to see how your memory values for buildbox increases each time you "restart" or start a new game.

    Expected results:
    The game engine should clean the world and memory used should not increase on restart.

    Notes:
    This happens on both 3D and 2D worlds (2d worlds are a less impacted by this for some reason)
    The this.scene().restart() line of code has the same results and even if you use a game observer to redirect the user to the beginning of the world the result is the same.
    This is a major issue since this happens on android devices as well. You are playing the game and at some point the devices runs out of memory and the app crash generating a crash report.

    Video:


    Feel free to ask questions if something is unclear.

    cc: @TreySmith @Sean Buildbox @HueTheDev @NikRudenko
     

    Attached Files:

    Last edited: Jan 23, 2020
    Sean Buildbox likes this.
  2. Blackbird Games Studio

    Blackbird Games Studio Boxer

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    Thanks for the details, appreciate if you send this over to support@buildbox.com so that they investigate the issue and include in coming fixes
     
  3. Vlad-NY

    Vlad-NY Serious Boxer

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    Sent, thank you for pointing this out
     
  4. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    Has this issue been sorted out ? I am using 3.4.8 and I still face over memory consumption issue. Kindly enlighten on how to fix it.
     

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