Hi all, does anybody know if you can use the scale animation nodes and connect it to an output when it gets to a certain size? e.g. rolling a snowball down a road collecting other snowballs but when you hit the lava and it gets to size .1 the game ends? currently in my game sometimes if you hit the lava to make the snowball smaller the game ends but instead of going to the game over UI it goes to the level complete UI cheers chris
that would allow us to make a tru Katamari game as well. Roll up stuff and get larger...which we can already do...then when you get to certain size/scale, level up or beat level etc. This would be perfect for that.