How can I make an object/asset fall down when character approaching? I´ve tried the wake- up- node, but it didn`t make sence at all.
Wake up only works when the character is actually under the character section, not the object section
So, I have a ball-enemy that I need to fall down on character when he approaches/are under it. I quess wake up-node in ball-enemy-section don`t work. So what to do?